chandelier glitch black ops

=====Description=====Just a quick mod to add dynamic lights to the Hearthfire houses. You can use it at ANY point in your game or construction. It will work without fail.Only some wall scones, chandeliers, forges and tables (in the Bedroom and Storage wings) will spawn light sources, and chandeliers with light sources.No dirty edits or scripts. Used enable parent references so when you craft something a light or chandelier will spawn. tes5edit cleaned juuust in case.=====Install=====It's a 14-16kb esp and can be installed any way you choose, as long as it's in your data folder and enabled.=====Uninstall=====Uninstall the mod with your manager or if you installed it manually, delete ImprovedHeathfireLighting.esp.=====Other Mods=====Gameplay Performance ENBCompanions and FollowersImproved Hearthfire LightingWe've talked about Nixonian and Clintonian. But then there's Obamian. That's when you lie. Then you lie about the lie. Then you claimed you never lied about the lie. And then you admit you lied, but tell a new lie.
And then... well you get the idea. The State Department, in a stunning admission, acknowledged Wednesday that an official intentionally deleted several minutes of video footage from a 2013 press briefing, where a top spokeswoman seemed to acknowledge misleading the press over the Iran nuclear deal. “There was a deliberate request [to delete the footage] – this wasn’t a technical glitch,” State Department spokesman John Kirby said Wednesday, in admitting that an unidentified official had a video editor “excise” the segment. The State Department had faced questions earlier this year over the block of missing tape from a December 2013 briefing. At that briefing, then-spokeswoman Jen Psaki was asked by Fox News’ James Rosen about an earlier claim that no direct, secret talks were underway between the U.S. and Iran – when, in fact, they were. Psaki at the time seemed to admit the discrepancy, saying: “There are times where diplomacy needs privacy in order to progress. This is a good example of that.”
However, Fox News later discovered the Psaki exchange was missing from the department’s official website and its YouTube channel. Eight minutes from the briefing, including the comments on the Iran deal, were edited out and replaced with a white-flash effect. chandelier pokemon evolutionOfficials initially suggested a "glitch" occurred. chandelier almi decorBut on Wednesday, current State Department spokesman Kirby said someone had censored the video intentionally. chandelier enmoreHe said he couldn't find out who was responsible, but described such action as unacceptable. I'm sure there's absolutely no way to know who ordered a State Department employee to do this. Did he wear a mask and a cape? Swing into the editing room on a chandelier and then back out into the night without leaving his name?
So far, if you're keeping score 1. Obama's State toadies admitted lying to the press 2. They deleted footage of the lie 3. They lied that the deletion was a glitch 4. They admitted it was deliberate, but claim that they have no idea who did it If the press really wanted to be Woodward and Bernstein, they could have a field day here. But the press only presses Obama enough to make themselves look good.Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. However, playing the game for even one hour made me notice Skyrim also contains many ugly 3D models. More precisely, there are quite a few low-polygon static meshes that comprise the architectural elements, clutter, furniture, and landscape objects.It would appear that while the artists devoted a large amount of time to create the races, creatures, armors, weapons, and major buildings, the more "boring" 3D models that make up the game world were severely neglected.Hence, this mod edits many 3D models to improve their appearance and to fix many of the ugly seams and other oddities.
I started in February 2012 with the ultimate goal of improving about 500 of the worst offenders. In June 2014 750+ meshes have been completed; my goal has been exceeded! SMIM now includes over 15,000 placements of said meshes! Still, SMIM still has more to do! Improving meshes takes a long time, and I'll release incremental updates to include new 3D models as I finish them.The is recommended for proper installation. If you use NMM, just click the "Download with Manager" button and install!The is OPTIONAL, but only a lunatic wouldn't use it. SMIM works PERFECTLY with this DLC. Just download the High-Res DLC from Steam and activate the .esps for it. Also download the .The is recommended (if you don't own all the DLC expansions, then use the ). Install order doesn't matter since USLEEP is a BSA package meaning SMIM's loose files will always take precedence.If you use (now part of ) or (either recommended!), install one or the other AFTER SMIM and let it overwrite all SMIM files. If you use the Riften 3D ropes added in SMIM 1.90, make sure any water .esp file loads AFTER (below) SMIM in your install order or you may get minor water seams by the Riften docks.
If you use (recommended), install it BEFORE SMIM and then let SMIM overwrite all files. Otherwise, one of the windmill fans will remain 2D.If you use Better Dynamic Snow (now part of ) (recommended!), follow its directions and pick which parts you want. His 2D fence conflicts with my 3D version, so don't install his. Make sure to install the Better Dynamic Snow SMIM option in his installer. If you use raiserfx's (recommended!), install it first! Then let SMIM overwrite all Ruins Clutter Improved files! Otherwise, you won't get SMIM's fancy lantern or various Nordic ruins improvements.If you use rheadude's , install it first! Then let SMIM overwrite all files!If you use kryptopyr's or Tytanis' , install it first! If you use anamorfus' , install SMIM first then pick the SMIM Meshes installer option for Enhanced Lights and FX.If you use texture mods like , install SMIM first, then the texture mods and let them overwrite the few files that might conflict with SMIM.If you use Mindflux's , let SMIM overwrite everything because SMIM already includes all his fixes.
Manual installations are extremely discouraged since SMIM's folder structure is very complex. If you insist against all better judgment, you can download the SMIM archive and then extract the contents of the "00 Core" folder to "SkyrimData". That installs the base part of the mod. The other folders starting with numbers are optional features. If you want one of those options, extract the contents of the folder to "SkyrimData". Folders with the same number are either or, so only extract the contents of one of those folders. If you can't figure out all the numbering and folder descriptions, use or . Version 1.11 and above includes an .esp. Be sure to activate it.SMIM uses many SMIM-specific new textures that are included in the "textures-smim" folder to separate them from vanilla textures. These SMIM-textures always override any other texture replacers you are using. What this means is most of the meshes I edit will use MY textures, not those of other texture replacers you have installed.
This isn't a big deal since my SMIM textures are designed to match well with the base game and other high-res texture packs. Just be aware that when using SMIM, you will have to use my textures for most SMIM'd meshes.Also, SMIM includes several edited vanilla textures (I fixed errors with them), which do conflict with texture replacers. You just have to decide if you want my fixed vanilla textures or your favorite texture replacer's versions. For example, if you install Skyrim HD first then SMIM, you'll get SMIM's fixed vanilla wood post texture. If you install SMIM first then Skyrim HD, you'll get Skyrim HD's wood post texture. None of this hurts your game. Just remember to generally install SMIM first and then texture replacers.Try out my fancy, super-great Main Menu Spinning Skyrim Emblem mod!Other really great visual mods to complement SMIM:For me, it is zero. In 2013 I was running a 3.3GHz i2500k Intel CPU with a nVidia GeForce 680 with no performance hit. Users with slower machines may take a hit.
I have no interest in making low-polygon models. Every model I've included is more detailed than vanilla. A few of my meshes are a LOT more detailed, some even overkill perhaps. Maybe I'll go back and reduce polygons at some point. For now, try my mod, note where your FPS drops (if anywhere) and manually delete certain of my meshes if you desire.I use the default vanilla textures whenever possible so that texture replacers will work fine with my mod. However, some models require me to make custom textures to fit my new awesome 3D models. In this case I use my judgment to decide which texture source is best: vanilla, Skyrim HD, or a new custom-made texture by me. What this means is you can't simply use a texture replacer to replace textures for my objects. But all my non-vanilla textures are quite high-resolution. See the texture replacer section above for more information.Well, if you don't like a certain 3D model I've included, you can delete it manually either before or after installation.